I also made an attempt at the rather complicated process of creating a signing identity and provisioning profile for the app, and downloading / installing them on the Mac. To progress to iOS debugging I then set up the Mac with Xcode and Xamarin Studio, enabled it for remote login, and created a dummy Xcode project with the same bundle identifier as my Xamarin.iOS app. ![]() ![]() I started by creating a Xamarin solution in Visual Studio, which I initially developed and debugged on Android.
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